refinement object in jet sims acting funny

I've been trying to use Jonathan's new refinement object in the 3D cooling jet sims. It's set up so that a refinement shape (in my case a rectangular prism) moves across the grid at a certain speed. Everywhere inside this shape is refined. The shape moves at roughly the same speed as the head of the jet, so that the head of the jet is always refined. However, based on what I see from the mesh in visit, the sim is not always refining everywhere within my shape.

Here are the relevant movies:

rho.gif

rho_mesh.gif

I've also tried turning on gradient based refinement within the shape but this looks even worse:

rho_gradmesh.gif


UPDATE

Sorry, the above movies were sliced at the wrong spot. Here is what they should look like:

Refinement in Shape Density Density w/ Mesh
Gradient-based rho_grad1.gif rho_gradmesh1.gif

These updated movies are on a log scale.

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Comments

1. martinhe -- 12 years ago

Tracer fields may help to distinguish jet material from the ambients.