Timeline
04/18/17:
- 15:27 Blog: Meeting update for April 18th, 2017 edited by
- 14:02 Blog: Meeting update for April 18th, 2017 edited by
- 14:00 Blog: Meeting update for April 18th, 2017 edited by
- 13:59 Blog: Meeting update for April 18th, 2017 edited by
- 13:56 Blog: Meeting update for April 18th, 2017 edited by
- 13:54 Blog: Meeting update for April 18th, 2017 created by
- 13:35 Blog: Figures edited by
- 12:53 Blog: Meeting Update --4/18/17 edited by
- 12:49 Blog: Update 4/18 edited by
- 11:51 Blog: Update 4/18 edited by
- 11:51 Blog: Update 4/18 edited by
- 11:36 Blog: update on RGB edited by
- 11:27 Blog: update on RGB edited by
- 11:27 Blog: Meeting Update --4/18/17 created by
- 11:14 ProjectRuns edited by
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- 10:52 u/bliu/postProcessing edited by
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- 10:51 u/bliu/postProcessing edited by
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- 10:50 u/bliu/postProcessing edited by
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- 10:49 Blog: Update 4/18 edited by
- 10:47 u/bliu/postProcessing edited by
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- 10:45 ProjectRuns edited by
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- 10:20 Blog: Update 4/18 created by
04/17/17:
- 17:56 Blog: update on RGB edited by
- 17:55 Blog: update on RGB created by
- 15:55 u/lchamandy/2017-04-17 edited by
- (diff)
- 14:08 u/lchamandy/2017-04-17 edited by
- (diff)
- 13:43 u/lchamandy/2017-04-17 edited by
- (diff)
04/16/17:
04/14/17:
- 15:49 u/lchamandy/2017-04-17 edited by
- (diff)
- 15:27 u/lchamandy/2017-04-17 edited by
- (diff)
- 15:01 u/lchamandy/2017-04-17 edited by
- (diff)
- 13:00 u/lchamandy/2017-04-17 edited by
- (diff)
- 11:37 u/adebrech/code edited by
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- 11:35 u/adebrech/code edited by
- (diff)
- 10:40 u/adebrech/code edited by
- (diff)
04/13/17:
- 23:40 u/lchamandy/2017-04-17 edited by
- (diff)
- 23:10 u/lchamandy/2017-04-17 edited by
- (diff)
- 13:17 u/bliu/wireTurbulence edited by
- (diff)
04/07/17:
04/06/17:
- 15:05 Blog: Figures edited by
- 15:03 Blog: Figures edited by
- 15:00 Blog: Figures edited by
- 15:00 Blog: Figures edited by
- 14:59 Blog: Figures created by
- 13:24 u/adebrech/PlanetSims/WASP-12b edited by
- (diff)
- 13:20 u/adebrech/PlanetSims/WASP-12b edited by
- (diff)
- 11:20 ImageoftheDay edited by
- (diff)
- 11:19 ImageoftheDay edited by
- (diff)
- 10:45 u/lchamandy/2017-04-17 edited by
- (diff)
- 10:42 u/lchamandy/2017-04-17 edited by
- (diff)
04/05/17:
04/04/17:
03/31/17:
- 15:48 Blog: How cooling is called/used in the code edited by
- 15:45 Blog: How cooling is called/used in the code edited by
- 15:44 Blog: How cooling is called/used in the code created by
03/29/17:
03/28/17:
03/27/17:
- 17:26 Blog: Update: Trying AMR, extending the profile, exploring fluctuations, including velocity-damping edited by
- 12:22 Blog: Update: Trying AMR, extending the profile, exploring fluctuations, including velocity-damping edited by
03/24/17:
03/23/17:
- 15:34 u/bliu/postProcessing edited by
- (diff)
- 15:22 Blog: Meeting Update --3/23/17 edited by
- 15:22 Blog: Meeting Update --3/23/17 created by
- 15:15 u/bliu/postProcessing edited by
- (diff)
- 15:02 u/bliu/postProcessing edited by
- (diff)
- 15:00 Blog: Meeting Update edited by
- 15:00 Blog: Meeting Update created by
- 14:34 Blog: Update: Trying AMR, extending the profile, exploring fluctuations, including velocity-damping edited by
- 14:23 Blog: Update: Trying AMR, extending the profile, exploring fluctuations, including velocity-damping created by
- 13:18 Blog: Update 3/23 edited by
- 13:17 Blog: Update 3/23 edited by
- 13:13 Blog: Update 3/23 created by
03/22/17:
03/21/17:
- 17:19 u/johannjc/scratchpad24 edited by
- (diff)
- 14:49 u/johannjc/scratchpad24 edited by
- (diff)
- 13:44 u/johannjc/scratchpad24 created by
03/20/17:
- 11:51 Blog: Mapping a modified RGB profile to the grid: Increasing time, resolution, or box size, and smoothing P at the surface comment added by
- Good points. I agree that fluctuations on short time scales may be …
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