Version 14 (modified by 12 years ago) ( diff ) | ,
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AMR Explained
At first glance the AMR routine in amr_control.f90 is a little intimidating, but it can be understood by examining the most basic features first.
Round 1: A Simple, Single-Processor AMR Algorithm
First we'll start with a simplified version of the AMR algorithm. This version focuses only on the most essential features:
RECURSIVE SUBROUTINE AMR(n) INTEGER :: n, nSteps, step nSteps = 2 CALL InitInfos(n) CALL ProlongateParentsData(n) DO step=1,nSteps levels(n)%step=step IF (step == 2) CALL UpdateOverlaps(n) CALL ApplyOverlaps(n,step) CALL ApplyPhysicalBCs(n) CALL SetErrFlags(n) IF (step == 2) CALL AgeNodesChildren(n) CALL BackupNodes(n+1) CALL CreateChildrens(n) IF (step == 1) THEN CALL InheritOldNodeOverlapsChildren(n) CALL InheritNewNodeOverlapsChildren(n) ELSE CALL InheritOverlapsOldChildren(n) CALL InheritOverlapsNewChildren(n) END IF CALL InheritNeighborsChildren(n) CALL AdvanceGrids(n) CALL AMR(n+1) CALL ApplyChildrenData(n) CALL SyncFluxes(n) CALL AccumulateFluxes(n) IF (step == 2) CALL NullifyNeighbors(n) END DO CALL CoarsenDataForParents(n) END SUBROUTINE AMR
In this example, the parameter n
represents the current level of the operation.
Remember as we step through the AMR()
subroutine that it is recursive. At each step on level n
, AMR(n)
within the DO nSteps
loop). calls itself on the next level up (see the calls to AMR(n+1)
during each step on level n
. This is because for each step on level n >= 0
, there are two steps on level n+1
, and the levels above the base level are regridded at each step.
IMPORTANT: Because AMR()
is recursive, each call to AMR()
at level n
assumes that certain steps were carried out by the call at level -1
. This can make the structure of AMR()
a little confusing, especially once parallelization is included.
AMR(n)
calls two subroutines before stepping through the simulation to finish initializing level n
's data:
InitInfos(n)
— Allocates grid data (InfoDef
) structures for the grids on leveln
. Note that the tree structure and grid dimensions were created on the previous leveln-1
;InitInfos()
just creates the data structures they reference.
ProlongateParentsData(n)
— Populates the leveln
data structures with prolongated data from their parents on leveln-1
.
Once the data has been constructed, we can begin the work of advancing the simulation. Each level n
will take two steps for every single step taken by n-1
, but the process is slightly different on each step for levels above the base level.
Step 1
ApplyOverlaps(n, step)
— After initializing leveln
with prolongated data from leveln-1
,AMR()
copies over data from the previous generation of grids on leveln
. This higher-resolution data is preferable to data prolongated from the previous level, soAMR()
uses it wherever it is available.ApplyPhysicalBCs(n)
— Apply physical boundary conditions to leveln
.SetErrFlags(n)
— Determine which regions to refine. Refinement regions are determined by the physical processes involved, as well as specific conditions imposed by the problem modules.BackupNodes(n+1)
— Caches the nodes on the child leveln+1
. We are about to create the new leveln+1
nodes, and the data referenced by the backed-up nodes will be used whenApplyOverlaps(n+1)
is called (see above).CreateChildrens(n)
— This routine creates child nodes on leveln+1
using the refinement flags set on leveln
. The use of "Childrens" here is not a typo;CreateChildrens()
is so named because it applies theCreateChildren(Info)
subroutine to each grid on leveln
.InheritOldNodeOverlapsChildren(n)
— Nested grids mean that spatial relationships (overlaps and neighbors) are inherited from parent grids. This routine passes information about the previous generation ofn+1
grids to the new grids created byCreateChildrens(n)
. This routine is only executed on step 1 of theAMR()
execution loop.InheritNewNodeOverlapsChildren(n)
— The children of previous leveln
grids will also need to send their data to the children of new leveln
grids.InheritNeighborsChildren(n)
— The children of neighboring grids on leveln
will likely be neighbors on leveln+1
. This routine passes neighbor information from leveln
to leveln+1
.AdvanceGrids(n)
— Performs the hyperbolic advance step on the grids of leveln
. This is where our numerical solvers come in.AMR(n+1)
— Launches AMR routine on the child levelApplyChildrenData(n)
— The inverse ofProlongateParentData()
, this routine restricts data from the child grids onto their parent grids, providing a more accurate solution on the coarser level.SyncFluxes(n)
— To enforce mass conservation and the DivB constraint, the fluxes at grid boundaries need to be synchronized.AccumulateFluxes(n)
— Accumulates the fluxes used on leveln
to send back to the parent grids on leveln-1
.
Step 2
UpdateOverlaps(n)
— On the second step we don't need to receive overlap data from the previous generation of grids. We do, however, need to 'ghost' data with our current overlap grids or neighbors. So we treat our neighbors as our current overlaps; in effect, we use the same node list for neighbor operations and overlap operations. This is the reason why we use theNullifyNeighbors()
routine later on instead of deleting the node list.ApplyOverlaps(n, step)
- Brings over ghost data from the neighbor grids, which are the current overlaps. This neighbor grid data has been advanced by theAdvanceGrids()
subroutine, and thus is more accurate than the extrapolated data within the grid's ghost zones.ApplyPhysicalBCs(n)
— Apply physical boundary conditions to leveln
.SetErrFlags(n)
— Determine which regions to refine. Refinement regions are determined by the physical processes involved, as well as specific conditions imposed by the problem modules.AgeNodesChildren(n)
- Because of the nested grids giving us inherited relationships, we need to backup the relationships connecting us to the previous child grids on leveln+1
, as well as backing up the nodes themselves.BackupNodes(n+1)
— Caches the nodes on the child leveln+1
. We are about to create the new leveln+1
nodes, and the data referenced by the backed-up nodes will be used whenApplyOverlaps(n+1)
is called (see above).CreateChildrens(n)
— This routine creates child nodes on leveln+1
using the refinement flags set on leveln
. The use of "Childrens" here is not a typo;CreateChildrens()
is so named because it applies theCreateChildren(Info)
subroutine to each grid on leveln
.InheritOverlapsOldChildren(n)
— Nested grids mean that spatial relationships (overlaps/neighbors) are inherited from parent grids. On the second step the previous generation of leveln+1
grids are the old children of the current generation of leveln
grids.InheritOverlapsNewChildren(n)
— This inherits the relationships going the other way. The old children of level n grids will need to send their data to the new children of level n grids.InheritNeighborsChildren(n)
— The children of neighboring grids on leveln
will likely be neighbors on leveln+1
. This routine passes neighbor information from leveln
to leveln+1
.AdvanceGrids(n)
— Performs the hyperbolic advance step on the grids of leveln
. This is where our numerical solvers come in.AMR(n+1)
— Launches AMR routine on the child levelApplyChildrenData(n)
— The inverse ofProlongateParentData()
, this routine restricts data from the child grids onto their parent grids, providing a more accurate solution on the coarser level.SyncFluxes(n)
— To enforce mass conservation and the DivB constraint, the fluxes at grid boundaries need to be synchronized.AccumulateFluxes(n)
— Accumulates the fluxes used on leveln
to send back to the parent grids on leveln-1
.NullifyNeighbors(n)
— On the second step, each node's neighbor list and overlap list is pointing to the same list (the node's neighbor list). This routine nullifies the neighbor list pointers without destroying the nodes they point to. In effect, this turns the current generation's neighbor lists into the next generation's overlap lists. On the next step, theBackUpNodes()
routine will destroy the overlap nodes.CoarsenDataForParent(n)
— Now that both advance steps are complete for this level, it's time to coarsen the cell-centered data back down to then-1
level grids.
Round 2: Refined Bookkeeping and Elliptic Solvers
Now that we have constructed a simple AMR routine, we will add a few routines to improve MHD calculations and simplify AMR tree management. We will also add sink particles and the elliptic solver step to the code, expanding the capabilities of our AMR algorithm.
RECURSIVE SUBROUTINE AMR(n) INTEGER :: n, nSteps, step nSteps = 2 CALL InitInfos(n) CALL ProlongateParentsData(n) CALL ChildMaskOverlaps(n) DO step=1,nSteps levels(n)%step=step IF (step == 2) CALL UpdateOverlaps(n) CALL ApplyOverlaps(n,step) CALL ProlongationFixups(n) IF (lParticles) CALL ParticleUpdate(n) CALL ApplyPhysicalBCs(n) CALL SetErrFlags(n) IF (step == 2) CALL AgeNodesChildren(n) CALL BackupNodes(n+1) CALL CreateChildrens(n) IF (step == 1) THEN CALL InheritOldNodeOverlapsChildren(n) CALL InheritNewNodeOverlapsChildren(n) ELSE CALL InheritOverlapsOldChildren(n) CALL InheritOverlapsNewChildren(n) END IF CALL InheritNeighborsChildren(n) CALL AdvanceGrids(n) IF (lElliptic) CALL Elliptic(n) CALL PrintAdvance(n) CALL AMR(n+1) CALL ApplyChildrenData(n) CALL RestrictionFixups(n) CALL AfterFixups(n) CALL UpdateChildMasks(n) CALL SyncFluxes(n) CALL AccumulateFluxes(n) IF (step == 2) CALL NullifyNeighbors(n) END DO CALL CoarsenDataForParents(n) END SUBROUTINE AMR
ParticleUpdate(n)
— If there are sink particles then we update the particles here.Elliptic(n)
— If elliptic equations are being used, then the elliptic step is performed here.PrintAdvance(n)
— Just prints the 'Advancing level n …' line to the standard output (stdout
). This routine has two collective communications in it, so it can be a bottleneck on a cluster with slow network connections between its nodes.ProlongationFixups(n)
— It is better to complete the prolongation of the aux fields after receiving overlaps. This guarantees that child grids have divergence-free fields consistent with both their neighbors and their parents.ChildMaskOverlaps(n)
— This sets theChildMask
array values to 0 for ghost cells that are refined by neighbors.UpdateChildMask (n)
— This sets theChildMask
array values to 1 in grid cells that are refined by the grid's own children. This also setsChildMask
toNEIGHBOR_CHILD
in grid cells that are refined by a neighbor's children.RestrictionFixups(n)
— This updates cell-centered representations ofaux
fields after receiving restricted data from children.AfterFixups(n)
— This allows for user-defined routines to be applied after a grid has been fully updated. This is not to be confused with theAfterStep()
routine, which is executed after the hyperbolic step is completed.
Round 3: The Maximum Level of Refinement
Up to this point we've assumed we are on an intermediate level of the AMR tree, with a level above us and a level below us. What is different if we are on the highest level MaxLevel
?
RECURSIVE SUBROUTINE AMR(n) INTEGER :: n, nSteps, step nSteps = 2 CALL InitInfos(n) CALL ProlongateParentsData(n) CALL ChildMaskOverlaps(n) DO step=1,nSteps levels(n)%step=step IF (step == 2) CALL UpdateOverlaps(n) CALL ApplyOverlaps(n,step) CALL ProlongationFixups(n) IF (lParticles) CALL ParticleUpdate(n) CALL ApplyPhysicalBCs(n) IF (n < MaxLevel) THEN CALL SetErrFlags(n) IF (step == 2 CALL AgeNodesChildren(n) CALL BackupNodes(n+1) CALL CreateChildrens(n) IF (step == 1) THEN CALL InheritOldNodeOverlapsChildren(n) CALL InheritNewNodeOverlapsChildren(n) ELSE CALL InheritOverlapsOldChildren(n) CALL InheritOverlapsNewChildren(n) END IF CALL InheritNeighborsChildren(n) END IF CALL AdvanceGrids(n) IF (lElliptic) CALL Elliptic(n) CALL PrintAdvance(n) IF (n < MaxLevel) CALL AMR(n+1) IF (n < MaxLevel) CALL ApplyChildrenData(n) CALL RestrictionFixups(n) CALL AfterFixups(n) IF (n < MaxLevel) CALL UpdateChildMasks(n) CALL SyncFluxes(n) CALL AccumulateFluxes(n) IF (step == 2) CALL NullifyNeighbors(n) END DO CALL CoarsenDataForParents(n) END SUBROUTINE AMR
Nodes on MaxLevel
will not have any children, and thus MaxLevel
is the stopping case for our recursive AMR algorithm. AMR()
should therefore not call itself on MaxLevel + 1
. Similarly, none of the functions that only apply to creating, initializing, or responding to child nodes should be on MaxLevel
. This means no error flags, no child grid creation, and no restriction operations.
In the code block above, we've applied the conditional
If (n < MaxLevel)
to the following routines that deal with child nodes. This prevents these routines from being executed on the highest allowable level of refinement:
SetErrFlags(n)
AgeNodesChildren(n)
BackupNodes(n)
CreateChildrens(n)
Inherit*Overlaps(n)
(all the different permutations of theInheritOverlaps
functionality).AMR(n)
ApplyChildrenData(n)
UpdateChildMask(n)
Round 4: Behavior on the Lower Levels
At the other end of the AMR hierarchy is level 0, the base grid. This is the coarsest resolution in the problem, the source of the "root time step" against which the higher level timesteps are judged. The base grid has no parent grid, so it shouldn't execute any restriction or fixup routines that would map its data to a lower level.
Unfortunately, this is also where things get complicated. AstroBEAR doesn't have any grids below level 0, but the AMR tree structure in AstroBEAR does have levels below 0. This is because AstroBEAR needs to distribute processors as well as grids, and it is easier to do so with a root node below the base level. In addition, the problem domain might be split into multiple subdomains with different conditions, some of which may span more than one processor on the base level. Adding an additional level of nodes makes it easier for AstroBEAR to keep track of these regions.
RECURSIVE SUBROUTINE AMR(n) INTEGER :: n, nSteps, step IF (n <= 0) nSteps=1 IF (n > 0) nSteps = 2 IF (n > -2) THEN CALL InitInfos(n) CALL ProlongateParentsData(n) IF (n > -1) CALL ChildMaskOverlaps(n) END IF DO step=1,nSteps levels(n)%step=step IF (step == 2) CALL UpdateOverlaps(n) IF (n > -2) CALL ApplyOverlaps(n,step) IF (n > 0) CALL ProlongationFixups(n) IF (n > -1 .AND. lParticles) CALL ParticleUpdate(n) IF (n > -1) CALL ApplyPhysicalBCs(n) END IF IF (n < MaxLevel) THEN IF (n > -1) THEN CALL SetErrFlags(n) END IF IF (step == 2 .OR. n == -2) THEN CALL AgeNodesChildren(n) END IF CALL BackupNodes(n+1) CALL CreateChildrens(n) IF (n == -2) THEN CALL InheritOverlapsOldChildren(n) CALL InheritNeighborsChildren(n) CALL InheritOverlapsNewChildren(n) ELSE IF (step == 1) THEN CALL InheritOldNodeOverlapsChildren(n) CALL InheritNewNodeOverlapsChildren(n) CALL InheritNeighborsChildren(n) ELSE CALL InheritOverlapsOldChildren(n) CALL InheritNeighborsChildren(n) CALL InheritOverlapsNewChildren(n) END IF END IF END IF IF (n > -1) THEN CALL AdvanceGrids(n) IF (lElliptic) CALL Elliptic(n) CALL PrintAdvance(n) END IF IF (n < MaxLevel) CALL AMR(n+1) IF (n < MaxLevel) CALL ApplyChildrenData(n) IF (n > -1) THEN CALL RestrictionFixups(n) CALL AfterFixups(n) END IF IF (n > -1) THEN IF (n < MaxLevel) CALL UpdateChildMasks(n) CALL SyncFluxes(n) END IF IF (n > 0) CALL AccumulateFluxes(n) IF (step == 2) CALL NullifyNeighbors(n) END DO IF (n > -2) CALL CoarsenDataForParents(n) END SUBROUTINE AMR
Levels 0 and below
Level 0, the base level, represents the lowest level of hydrodynamic data. The grids on this layer have no parent grids, and thus have no need to prolongate or restrict data to them. Consequently, the following subroutines do not need to be called at the base level or below:
ProlongationFixups(n)
AccumulateFluxes(n)
Were in not for costmap
data, these levels would neither need to call
ProlongateParentsData(n)
CoarsenDataForParents(n)
Levels -1 and below
Level -1 is the domain management level. Each subdomain of the problem is associated with a single level -1 node (single-subdomain problems only have one node on this level). Level -1 nodes and below do not need to call any routines related solely to hydrodynamic variables. In addition to the routines above, this includes:
ParticleUpdate(n)
ApplyPhysicalBCs(n)
SetErrFlags(n)
AdvanceGrids(n)
Elliptic(n)
PrintAdvance(n)
RestrictionFixups(n)
AfterFixups(n)
SyncFluxes(n)
Additionally ,since the entire domain is refined at the root level, levels below 0 do not need to maintain the childmask
array. Consequently, these levels do not need to call:
ChildMaskOverlaps(n)
UpdateChildMasks(n)
Level -2
Level -2 is the root level, which ties together all the different subdomains. There is only ever one node on level -2, and it is always on the processor with MPI rank 0 (i.e., the master processor).
The Level -2 node is both persistent and parentless. As such, level -2 never calls:
InitInfos(n)
ApplyOverlaps(n)
ProlongateParentsData(n)
CoarsenDataForParents(n)
Finally since the level 2 is persistent, it behaves like a higher level grid in between steps so it always calls Level -2 behaves like a higher-level grid in between steps. Since it is persistent, it always calls the following routines:
AgeNodesChildren(n)
InheritOverlapsOldChildren(n)
InheritOverlapsNewChildren(n)
InheritNeighborsNewChildren(n)
Round 5: Communication
At this point, the basic AMR algorithm has been assembled, and we turn our attention to the code used to run AstroBEAR on more than one processor. While much of this code is invisible at the AMR()
level, there are a few high-level routines included to manage large groups of messages.
Communication in AstroBEAR comes in two varieties: data communication, which is concerned with passing actual grid data between processors, and tree communication, which passes AMR tree data.
RECURSIVE SUBROUTINE AMR(n) USE TreeLevelComms USE DataLevelComms INTEGER :: n, nSteps, step INTEGER :: iErr IF (n <= 0) nSteps=1 IF (n > 0) nSteps = 2 IF (n > BaseLevel) THEN CALL CompRecvGridsFromParents(n) CALL SortNodes(n) CALL CompSendGridsToChildren(n-1) IF (n > -1) THEN CALL InitInfos(n) IF (n > 0) CALL PostRecvParentsData(n) END IF CALL PostRecvOverlapsNeighbors(n) CALL PostRecvOldNodeOverlaps(n) IF (n > 0) THEN CALL CompRecvParentsData(n) CALL ProlongateParentsData(n) END IF CALL CompRecvOverlapsNeighbors(n) IF (n > -1) CALL ChildMaskOverlaps(n) CALL CompRecvOldNodeOverlaps(n) END IF DO step=1,nSteps levels(n)%CurrentLevelStep=levels(n)%CurrentLevelStep+1 levels(n)%step=step IF (step == 2) CALL UpdateOverlaps(n) IF (n > -1) THEN CALL GetLevelLoad(n) CALL PostRecvOverlaps(n) CALL PostSendOverlaps(n) CALL ApplyOverlaps(n,step) CALL CompRecvOverlaps(n) END IF IF (n > 0) CALL AfterOverlaps(n) IF (n > -1) THEN CALL ParticleUpdate(n) CALL ApplyPhysicalBCs(n) # if defined HYPRE CALL ApplyEllipticBC(n) # endif END IF IF (n < MaxLevel) THEN IF (n > -1) CALL SetErrFlags(n) IF (step == 2 .OR. n <= BaseLevel) CALL AgeNodesChildren(n) CALL AgeNodes(n+1) CALL CreateChildrens(n) CALL DistributeChildrens(n) CALL PostSendGridsToChildren(n) CALL PostRecvGridsFromParents(n+1) IF (n > -1) CALL PostSendChildrenData(n) CALL PostRecvNeighboringChildren(n) CALL PostSendNeighboringChildren(n) IF (step == 1 .AND. n > BaseLevel) THEN CALL PostRecvOverlappingChildrenFromOldNodes(n) CALL PostRecvOverlappingChildrenFromNewNodes(n) CALL PostSendOverlappingChildrenToOldNodes(n) CALL PostSendOverlappingChildrenToNewNodes(n) CALL InheritOldNodeOverlapsChildren(n) CALL InheritNewNodeOverlapsChildren(n) CALL InheritNeighborsChildren(n) CALL CompRecvOverlappingChildrenFromOldNodes(n) CALL CompRecvOverlappingChildrenFromNewNodes(n) CALL PostSendOverlapsToOldNodesChildren(n) CALL CompRecvNeighboringChildren(n) ELSE CALL InheritOverlapsOldChildren(n) CALL InheritNeighborsChildren(n) CALL CompRecvNeighboringChildren(n) CALL InheritOverlapsNewChildren(n) CALL PostSendOverlapsToNodesOldChildren(n) END IF CALL PostSendOverlapsNeighbors(n) IF (n > -1) CALL PostRecvChildrenData(n) END IF IF (n > -1) CALL BeforeGlobalStep(n) IF (n < MaxLevel) THEN IF (n > -1) THEN CALL ApplyChildrenData(n) CALL CompSendChildrenData(n) END IF CALL CompSendNeighboringChildren(n) IF (step == 1 .AND. n > BaseLevel) THEN CALL CompSendOverlappingChildrenToOldNodes(n) CALL CompSendOverlappingChildrenToNewNodes(n) CALL CompSendOverlapsToOldNodesChildren(n) ELSE CALL CompSendOverlapsToNodesOldChildren(n) END IF CALL CompSendOverlapsNeighbors(n) IF (n > -1) THEN CALL CompRecvChildrenData(n) CALL CompSendParentsData(n+1) END IF END IF IF (n > -1) THEN CALL RestrictionFixups(n) CALL AfterFixups(n) END IF IF (n > -1) THEN CALL PostRecvFluxes(n) CALL PostSendFluxes(n) IF (iThreaded == 0 .AND. n > 0) CALL WaitingAdvances(n) CALL PrintAdvance(n) #if defined HYPRE IF (lElliptic) CALL Elliptic(n) #endif IF (n < MaxLevel) CALL UpdateChildMasks(n) CALL SyncFluxes(n) CALL CompRecvFluxes(n) END IF IF (n > 0) CALL AccumulateFluxes(n) IF (n > -1) THEN CALL CompSendOverlaps(n) CALL CompSendFluxes(n) END IF IF (step == 2) CALL NullifyNeighbors(n) IF (RestartStep) EXIT END DO IF (n > 0) THEN CALL CoarsenDataForParents(n) CALL PostSendParentsData(n) END IF END SUBROUTINE AMR
Data Communication
There are four basic data routines that involve sharing of data between grids:
ProlongateParentsData()
— Parents to children (Inter-Level)ApplyChildrenData()
— Children to parents (Inter-Level)ApplyOverlaps()
— Old Grids to current grids (Intra-Level)SyncFluxes()
— Current Grids to current grids (Intra-Level)
This description of communication is from a data domain perspective, though, and does not take interprocess communications into account. In a parallel application, the routines above will pass data to other processors as well as moving it between local grids.
All point-to-point communications involve a send and a receive. AstroBEAR's point-to-point communications are all non-blocking, which adds another dimension: the post, which sets up the transmission, and the complete (or Comp
), which blocks on a transmission operation until it is completed.
CALL PostRecvOverlaps ... CALL PostSendOverlaps CALL ApplyOverlaps CALL CompRecvOverlaps ... CALL CompSendOverlaps
To ensure the best possible performance, we want to post the data sends as soon as the data is available and wait until we absolutely need the data before completing the receives. This keeps the processors busy crunching numbers and swapping data between local grids while they wait for data to arrive. Completion of sends and posting of receives is a less precise art, but in general early posts and delayed receives lead to better performance.
Tree Communication
There are five tree operations that require some communication between processors:
CreateChildren()
InheritNeighborsChildren()
InheritOldNodeOverlapsChildren()
InheritNewNodeOverlapsChildren()
InheritOverlapsOldChildren()
InheritOverlapsNewChildren()
As in the case with data operations, each of these requires four communication calls (PostSend
, PostRecv
, CompSend
, CompRecv
) in order to overlap the computation with communication. In all of these cases, it is the node's children that are being communicated.
IMPORTANT: AMR()
is a recursive algorithm, and many of the communications are inter-level communications. Consequently, a send or receive might be posted on one level and completed on another, which can make the algorithm tricky to follow. If you are a new user stepping through the AMR algorithm for the first time, start your traversal at n = -2
and follow along as you add levels.
Round 6: Scheduling and Threading
Several attempts have been made to incorporate threads into AstroBEAR in order to achieve global load balancing. There are still formidable technical issues to overcome with threading, so for the time being AstroBEAR uses a "pseudo-threaded" scheduling approach that mimics threading through careful management of the advances across all levels.
The scheduling code introduces three new subroutines into AMR()
:
ScheduledAdvanceGrids(n)
— Calculate the workload for leveln
.WaitingAdvances(n)
— Advances grids on leveln
, and if there is time advances coarser grids while waiting for the other leveln
advances to finish.CompleteAdvanceGrids(n)
— Finishes advancing grids on leveln
.
The main advantage of the scheduling approach is the lack of external libraries. Implementing threads in a Fortran-based code like AstroBEAR requires specialized libraries or wrappers for POSIX threads. These libraries are not available on all clusters, which would require us to set up additional libraries on any machine where we wanted to run AstroBEAR.
We are considering two possible approaches for including threads in AstroBEAR:
- Use threads to make the advance step of each level independent. Higher-level threads will need higher priorities, since their data is required to finish the lower-level steps.
- Assign all of a level's operations to a thread. This approach would be promising, but it requires threads to communicate with other threads on different processors. This is a risky proposition, as older version of MPI are not thread-safe.
Threads introduce three new subroutines into AMR()
:
ThreadsInit()
— Initializes thread variables and the threading environment.LaunchAdvanceThread(n)
— Creates a new thread for leveln
.JoinAdvanceThread(n)
— Rejoins the level-n
thread with the main program after it has finished its advance.
For more information on threading see the Scrambler Threading page.
The final iteration of the AMR algorithm (minus the various Timer()
calls) looks like this:
RECURSIVE SUBROUTINE AMR(n) USE TreeLevelComms USE DataLevelComms INTEGER :: n, nSteps, step INTEGER :: iErr IF (n <= 0) nSteps=1 IF (n > 0) nSteps = 2 IF (n > BaseLevel) THEN CALL CompRecvGridsFromParents(n) CALL SortNodes(n) CALL CompSendGridsToChildren(n-1) IF (n > -1) THEN CALL InitInfos(n) IF (n > 0) CALL PostRecvParentsData(n) END IF CALL PostRecvOverlapsNeighbors(n) CALL PostRecvOldNodeOverlaps(n) IF (n > 0) THEN CALL CompRecvParentsData(n) CALL ProlongateParentsData(n) END IF CALL CompRecvOverlapsNeighbors(n) IF (n > -1) CALL ChildMaskOverlaps(n) CALL CompRecvOldNodeOverlaps(n) END IF DO step=1,nSteps levels(n)%CurrentLevelStep=levels(n)%CurrentLevelStep+1 levels(n)%step=step IF (step == 2) CALL UpdateOverlaps(n) IF (n > -1) THEN CALL GetLevelLoad(n) CALL PostRecvOverlaps(n) CALL PostSendOverlaps(n) CALL ApplyOverlaps(n,step) CALL CompRecvOverlaps(n) END IF IF (n > 0) CALL AfterOverlaps(n) IF (n > -1) THEN CALL ParticleUpdate(n) CALL ApplyPhysicalBCs(n) # if defined HYPRE CALL ApplyEllipticBC(n) # endif END IF IF (n < MaxLevel) THEN IF (n > -1) CALL SetErrFlags(n) IF (step == 2 .OR. n <= BaseLevel) CALL AgeNodesChildren(n) CALL AgeNodes(n+1) CALL CreateChildrens(n) CALL DistributeChildrens(n) CALL PostSendGridsToChildren(n) CALL PostRecvGridsFromParents(n+1) IF (n > -1) CALL PostSendChildrenData(n) CALL PostRecvNeighboringChildren(n) CALL PostSendNeighboringChildren(n) IF (step == 1 .AND. n > BaseLevel) THEN CALL PostRecvOverlappingChildrenFromOldNodes(n) CALL PostRecvOverlappingChildrenFromNewNodes(n) CALL PostSendOverlappingChildrenToOldNodes(n) CALL PostSendOverlappingChildrenToNewNodes(n) CALL InheritOldNodeOverlapsChildren(n) CALL InheritNewNodeOverlapsChildren(n) CALL InheritNeighborsChildren(n) CALL CompRecvOverlappingChildrenFromOldNodes(n) CALL CompRecvOverlappingChildrenFromNewNodes(n) CALL PostSendOverlapsToOldNodesChildren(n) CALL CompRecvNeighboringChildren(n) ELSE CALL InheritOverlapsOldChildren(n) CALL InheritNeighborsChildren(n) CALL CompRecvNeighboringChildren(n) CALL InheritOverlapsNewChildren(n) CALL PostSendOverlapsToNodesOldChildren(n) END IF CALL PostSendOverlapsNeighbors(n) IF (n > -1) CALL PostRecvChildrenData(n) END IF IF (n > -1) CALL BeforeGlobalStep(n) !-------------------------------- Threading options ------------------------------------- !Option 1: Just create threads to do the advancing on each level IF (iThreaded <= 0) THEN IF (n > -1 .AND. iThreaded == 0) CALL ScheduledAdvanceGrids(n) IF (n < MaxLevel) CALL AMR(n+1) IF (n > -1) THEN IF (iThreaded == 0) THEN CALL CompleteAdvanceGrids(n) ELSE CALL AdvanceGrids(n) END IF END IF #if defined PTHREADS ELSEIF (iThreaded > 0) THEN IF (n > -1) CALL LaunchAdvanceThread(n) IF (n < MaxLevel) CALL AMR(n+1) IF (n > -1) CALL JoinAdvanceThread(n) # endif END IF ! ---------------------------- End threading options -------------------------------------- IF (n < MaxLevel) THEN IF (n > -1) THEN CALL ApplyChildrenData(n) CALL CompSendChildrenData(n) END IF CALL CompSendNeighboringChildren(n) IF (step == 1 .AND. n > BaseLevel) THEN CALL CompSendOverlappingChildrenToOldNodes(n) CALL CompSendOverlappingChildrenToNewNodes(n) CALL CompSendOverlapsToOldNodesChildren(n) ELSE CALL CompSendOverlapsToNodesOldChildren(n) END IF CALL CompSendOverlapsNeighbors(n) IF (n > -1) THEN CALL CompRecvChildrenData(n) CALL CompSendParentsData(n+1) END IF END IF IF (n > -1) THEN CALL RestrictionFixups(n) CALL AfterFixups(n) END IF IF (n > -1) THEN CALL PostRecvFluxes(n) CALL PostSendFluxes(n) IF (iThreaded == 0 .AND. n > 0) CALL WaitingAdvances(n) CALL PrintAdvance(n) #if defined HYPRE IF (lElliptic) CALL Elliptic(n) #endif IF (n < MaxLevel) CALL UpdateChildMasks(n) CALL SyncFluxes(n) CALL CompRecvFluxes(n) END IF IF (n > 0) CALL AccumulateFluxes(n) IF (n > -1) THEN CALL CompSendOverlaps(n) CALL CompSendFluxes(n) END IF IF (step == 2) CALL NullifyNeighbors(n) IF (RestartStep) EXIT END DO IF (n > 0) THEN CALL CoarsenDataForParents(n) CALL PostSendParentsData(n) END IF END SUBROUTINE AMR