| 1 | === Oct 13, 2015 === |
| 2 | |
| 3 | Am working with isotropic turbulence module to generate a turbulent sphere, which will then have collapse to a sink and produce radiation feedback. |
| 4 | |
| 5 | Offner et al. 2014 (attached to this page) says she seeds a uniform sphere with kmax = 2 waves. Here is an image of the initial condition: |
| 6 | |
| 7 | [[Image(offnerIC.png)]] |
| 8 | |
| 9 | This looks like much smaller modes than Kmax = 2.. |
| 10 | |
| 11 | Setting Kmax = 2 in the isotropic turbulence module and looking at KE, mass, Vmag, Vx, Vy, Vz in projection (and 3D) shows: |
| 12 | |
| 13 | [[Image(kmax2.png)]] |
| 14 | [[Image(3dkmax2.png)]] |
| 15 | [[Image(kmax22.png)]] |
| 16 | [[Image(3dkmax22.png)]] |
| 17 | |
| 18 | Seems like the module is working fairly well. Going to continue learning a bit more how the seeding is generated this week and then will define a spherical volume inside of the mesh. The initial condition for the sphere needs to be fleshed out a bit more.. I.e. put it in quiescent ambient? Low density ambient? etc... |
| 19 | |
| 20 | |
| 21 | |
42 | | === Oct 13, 2015 === |
43 | | |
44 | | Am working with isotropic turbulence module to generate a turbulent sphere, which will then have collapse to a sink and produce radiation feedback. |
45 | | |
46 | | Offner et al. 2014 (attached to this page) says she seeds a uniform sphere with kmax = 2 waves. Here is an image of the initial condition: |
47 | | |
48 | | [[Image(offnerIC.png)]] |
49 | | |
50 | | This looks like much smaller modes than Kmax = 2.. |
51 | | |
52 | | Setting Kmax = 2 in the isotropic turbulence module and looking at KE, mass, Vmag, Vx, Vy, Vz in projection gives: |
53 | | |
54 | | [[Image(kmax2.png)]] |
55 | | [[Image(3dkmax2.png)]] |
56 | | [[Image(kmax22.png)]] |
57 | | [[Image(3dkmax22.png)]] |
58 | | |
59 | | Seems like the module is working fairly well. Going to continue learning a bit more how the seeding is generated this week and then will define a spherical volume inside of the mesh. The initial condition for the sphere needs to be fleshed out a bit more.. I.e. put it in quiescent ambient? Low density ambient? etc... |
60 | | |